For a while now, the maximum file limit for app developers on iTunes’s been 2 GB but not many apps hit the 2GB file limit though but those that do tend to almost reach the limit are games which actually forces developers to drastically sacrifice graphics quality of their game titles but Apple has finally lifted that limit on iTunes titles to 4GB, perhaps due to Metal on newer iPhones and iPads.
This new 4 GB file limit should result in better games and superb graphical capabilities, at least close to a console experience… “who knows” but it only makes sense to let developers create more advanced iOS gaming experiences with fewer compromises.
From Apple’s developer blog:
The size limit of an app package submitted through iTunes Connect has increased from 2 GB to 4 GB, so you can include more media in your submission and provide a more complete, rich user experience upon installation. Please keep in mind that this change does not affect the cellular network delivery size limit of 100 MB.
So those who got 16GB iPhone 6’s & 6 Plus’s, perhaps due to its tag will now realize that it wasn’t such a good idea (that’s if you’re into gaming on your device) because 16GB may not be enough for the latest, largest titles coming soon.